Diablo Splitscreen
Diablo for up to four players on one screen, each with their own controller and inventory.
Needs: your own Diablo data file (DIABDAT.MPQ)
Warpzone connects players of independent games directly — through NAT hole-punching, with a relay when that fails — and adds rooms, private games, ranked ladders with seasons, leaderboards and a moderated mod archive. Games integrate a small library; the launcher shows everything in one place. You never need it to play.
Every game is free and open source. Downloads come straight from each project's GitHub releases.
Diablo for up to four players on one screen, each with their own controller and inventory.
Needs: your own Diablo data file (DIABDAT.MPQ)
Diablo II: Lord of Destruction for up to four players on one screen — one sofa, one hero each.
Needs: your own Diablo II: Lord of Destruction data
The chaotic 1999 couch brawler, rebuilt: up to four furries, one arena, far too many weapons.
Needs: your own copy of Funny Furries 2 Xmas — the game imports it at first start
Classic Tetrinet, revived: specials, teams and up to eight controllers on one Steam Deck.
Tiberian Sun, rebuilt: shared-house co-op campaigns — several players, one force.
Needs: original Tiberian Sun + Firestorm data; Windows (or Wine)
The Settlers II campaigns together: many players, one tribe — on one TV or over the internet.
Needs: the original The Settlers II data (GOG installer or CD) — the installer extracts it
A cycle-exact port of the Game Boy classic, with widescreen, speedrun tools and mods — up to 16 players side by side.
Needs: your own Super Mario Land ROM — none is included or downloadable here
Public rooms right now. Private games use a join code or an invite link and are never listed.
No open rooms right now. Host one from a game or the launcher.
No accounts with passwords, no e-mail, no chat — just play.
Download it here or install it with the launcher, which keeps it updated and shows what changed.
Browse open rooms by language, skill and style, or host a private one and share its 6-letter code or invite link.
Players connect peer to peer (IPv6 first, then IPv4 hole-punching). If that fails, the relay carries the traffic — encrypted end to end.
Optional ranked queues with quarterly seasons and leaderboards. Mods sync automatically when you join a modded room.
One small app for every Warpzone game: install and update games, browse rooms of all games without launching them, join with one click, manage mods. Linux, Windows and Steam Deck.
Everything here — server, library, launcher — is open source. Run your own instance for your own games with one container.
git clone https://github.com/jarvis-jhk/warpzone cd warpzone/deploy cp config/server.example.toml config/server.toml docker compose up -d
A single, small Rust daemon serves rooms, STUN, the relay, the ladder, leaderboards, the mod archive and this website. Self-hosting guide · Integrate a game · Game descriptors